5/29/2020 Archlord Woc
.: March 2005.: October 3, 2006.: October 6, 2006.: 7 August 2009Mode(s)ArchLord was a fantasy developed by and (COG). The game was released in March 2005 in and October 2006 in and, receiving poor reviews from the gaming press. In August 2007, ArchLord became free-to-play to coincide with the release of the first episodic expansion pack, Season of Siege.
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The second expansion, Spirits Awakening, was released in August 2008. From August 2009, published Archlord in additional countries where Codemasters did not have rights to distribute the game. From October 3, 2009, Webzen maintained Archlord globally, offering the seventh expansion, called Heaven & Hell.
On December 6, 2013, Webzen announced the closing of ArchLord, the game has been shut down since January 1, 2014. This section does not any. Unsourced material may be challenged and.Find sources: – ( August 2013) ArchLord uses a crafting system, which allows players to upgrade items in a unique way as well as allows players to carve, skin and ransack any defeated monster.
The materials achieved using carving, skinning and ransacking skills are used in Alchemy and Cooking to create powerup items. Alchemy creates metamorphosis potions which allows a player to transform into monsters, whereas cooking allows a player to create food which give statistic bonuses, e.g. Defense buff.There is an advanced market system employed in this game for ease of trading between players.One of the features of ArchLord is the ability to compete to become the ArchLord, the ruler of the game world. Only one ArchLord can exist on each server, reigning for four weeks before he/she is challenged by other players for the position.
The ArchLord has access to a castle, a unique dragon mount, control of the weather and other features.Plot. This section does not any. Unsourced material may be challenged and.Find sources: – ( August 2013) ArchLord is set on the continent of Chantra and features four playable races;, Moon and the new DragonScion. Orcs begin their quests in the Golunndo, Humans begin in Anchorville, Moon Elves begin in Norine, and DragonScions in Cien. They all have access to three classes except for the DragonScion that from level 20 evolves to one of the three races.The Humans first appeared in Chantra 1000 years after the Orcs had settled. Following the dramatic sinking of their land, key pioneers in Human society initially established a foothold in the Western part of the continent known as Chantra.
History suggests they were able to do so due to their ability to handle fire. In the early stages, Humans lived in relative peace. However, they soon began to realize that Orcs had landed on the Eastern part of the continent and before long tensions were raised as the Humans became protective of their territory. Humans have a relatively short lifespan, with 80 years considered to be long.
Humans also have an inferior breeding capacity when compared to Orcs, with the average number of offspring being three.Humans can be Archers, Knights, and Mages.The Orcs have occupied the land of Chantra for a 1000 years longer than the Humans. For this reason, the Orcs held themselves in higher regard than their Human counterparts and enslaved them for 500 years.
Over time the Humans rebelled against their Orc masters and eventually won their freedom. 500 years later the continent was struck by a huge earthquake, which caused much of it to sink into the ocean. Humans and Orcs were forced to flee the western continent of Chantra. Under the leadership of Ugdrasil, the Orcs colonized a small part of the continent where they began the re-building process.Orcs can be Berserkers, Sorcerers and Hunters.The Moon Elves are a race that were once considered Elves, but different.
Once one of three of the great elf races that inhabited the Nordenland during the 2nd period, they were the first race to fall in the Great War. As a result of this devastating conflict most of the male population was annihilated. A few males were able to escape together with the women; they hid themselves in the shadows from those in the outside world.
As time went on, the women took it upon themselves to replace the male roles in their society, and thus learned to master the fine arts of hunting and craftsmanship. The few remaining men were forbidden to enter combat, as they were too precious a commodity. Through a cruel twist of fate the remaining men only seemed capable of producing more women. This forced the Moon Elves to step from their shadowy world and start exploring for additional breeding options; this is how they came to be known by the Orcs and Humans.
They were so ashamed of this action that they chose to hide themselves in the dark for centuries, only revealing themselves once their land was invaded by the Orcs and Humans.Moon Elves can be Swashbucklers, Rangers, and Elementalists.The Dragon Scion was the last of the 4 races to arrive at the continent of Chantra. They were created from the skin and bone of the great dragon 'Mightthesis' 2000 years ago, after their creation they roamed the world for 1000 years, searching for a place to settle down, finally reaching the continent of Chantra.DragonScions can evolve to Slayers, Orbiters and Summoners.Service Transition Due to failure to reach an agreement with NHN, Codemasters was unable to renew their license for ArchLord, no longer able to provide the game to European and North American customers.
As of September 1, 2009, all credit purchases have been disabled, CM accounts transferred to the new provider and the game servers shut down on October 2, 2009. On October 3, 2009, the game was turned over to, a Korean publisher. Critical reception ArchLord received poor ratings; criticized the repetitive and tedious gameplay, blurry graphics and lackluster audio, shallow quest and crafting system, and the hours of repetitive combat required to get to and high-level content. The reviewer's only positive comment was that ArchLord offered familiar role-playing gameplay of 'kill, loot, buy stuff', overall awarding a 'terrible' rating of 2.7 out of 10. Eurogamer awarded 4 out of 10, criticizing the lack of visual distinction between the power levels of monsters, with trial and error required to progress; a lack of other players, with those present not offering any legible dialogue; atrocious controls that caused the reviewer's character to get stuck on scenery; interesting-sounding features (castle sieges, for example) being restricted to higher levels; and a user interface that's 'like using Windows 95 with a migraine.' Manhwa ArchLord. /,.
Based on the video game of the same name.AuthorPublisherEnglish publisherOriginal run–Volumes6An ancillary created by author goes by the same name. The ArchLord was first released in on September 30, 2005. Released an English version in 2007.The manhwa follows the adventures of a human named Zian and his friend, a half-orc named Ugdrasil, who find themselves in the midst of a thousand year old conflict for control of five mysterious relics known as Archons.Popular culture The game plays a fairly significant role in the Belgian-Dutch drama film (2007). References.
December 6, 2013. September 1, 2009. Archived from on September 8, 2009. Retrieved September 1, 2009.
Fahey, Mike (September 1, 2009). From the original on September 26, 2009. Retrieved September 1, 2009. Park, Andrew (November 22, 2006). Archived from on February 9, 2009. Retrieved February 7, 2009.
What you're left with when playing ArchLord is a whole lot of grinding away, repeatedly fighting off both monsters and the urge to stop playing ArchLord. There are already plenty of other decent massively multiplayer games out there that offer a better experience, and you'd probably be better off playing one of those right now.
Meer, Alec (November 2, 2006). From the original on July 27, 2009. Retrieved February 7, 2009. Regardless of it being very hard to picture how its tedious, clumsy mechanics could possibly evolve into something fluid and entertaining, any game that puts you through a good 15 or 20 hours of overwhelming despair to get to even a chance of something worthwhile (.) is a failure.External links.
I feel ya,The main problem of this game ( IF SYNESTRA IS THE MAN BEHIND THE WOC SERVER ) will be the players who used his programs on justac and got ban. These scums will asslick him so much and try to sneak around and use tools,illegal macros or even items from admins.That's my only concernI've already seen. like Avel for example kissing admin's.I am dissapointed.Don't complain others when you do same:Offtopic questions; what are nicknames of GM-Vile, GM-Haski, GM-Zerkrage and GM-Humman2000 on new server?And where is admin from Alcadia? Don't complain others when you do same:Offtopic questions; what are nicknames of GM-Vile, GM-Haski, GM-Zerkrage and GM-Humman2000 on new server?And where is admin from Alcadia?What proofs you have im doing the same when im not even 100% familliar with what synestra did.
All i know is from the infos justac provided and other players complained on forums. I wasn't active on justac in 2 years ( besides reading forum ) and few fail attemps of playing again.The first time in 2 years when i played more than one day was on WOC.We have to admit that no matter what we do there will always be smarter players who can fck. up and stupid people who will follow for services or goods. The world is divided in 3 parts: Pro,Contra and Neutral. I am neutralps.: All of them are involved in this project, they share the same files. If only all the care bears stayed on justac it would be quite enjoyable.Justac from what I hear now is 7 players with 10 accounts eachIDK cause I quit during the log in hack & because to play justac you need to pay for paragons macro to be able to play in HHid rather just play the server that bans botters & hackers.alcadia was off to a good start & was actually overly strict imoOsiy was banning all the problem players permabans for all first offense but this new server will be even better when its done.its got the full epi 8 content its content we never got to see on our webzen version. Justac from what I hear now is 7 players with 10 accounts eachIDK cause I quit during the log in hack & because to play justac you need to pay for paragons macro to be able to play in HHid rather just play the server that bans botters & hackers.alcadia was off to a good start & was actually overly strict imoOsiy was banning all the problem players permabans for all first offense but this new server will be even better when its done.its got the full epi 8 content its content we never got to see on our webzen version.The problem with this beta test is: to short.
They released the new world 2 days before beta closes. If i see only cc pots and normal lens for free on release - im just gonna count this as alcadia 2.0. I wrote a pretty long suggestion list but most of it hasn't been considered by the admins, sadly.
From the current point its gonna be a low rates justac with alcadia 'free content'. Nothing new, nothing better tbh. I'll re-adjust my statement IF the admins somehow check the suggestion thread which multiple people liked and upvoted.I read your suggestion thread,i hope admin will allow at least 70% of them xD. Yea i saw,he is an asslicker.I saw him alot trying to sneak in in the admin's 'group'Yeah im out on this server. Rates blow donkey., not even 10% of my suggestions have been considered adding.
They're gonna ride the moneywave as long as shitcadia did and then probably let it die down.The Gold-CC Converter was a nice idea yet i don't see myself grinding several days in order to purchase one stack of combis. CC Prices ain't gonna cut it either which is funny that these things apparently work right away but the ingame 'free' tab on chantra shop does not.Im sticking with what i said in my thread - the stuff i suggested was the bare minimum to consider spending time on that server. So i'd rather use the limited time i can spare from work on other stuff but hell nah i ain't financing these guys half hearted bugged. piece of laggy copy past.
what they call archlord server.
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